
7 Days to Die server hosting
Survive the horde night together.
Build, loot and hold the line with your group. Paste your V3 sandbox code for blood moons, loot and difficulty, pick your world and play, with console crossplay if you want it.
Staying longer? Subscribe and get 50% off your first month
- DDoS protected
- 24/7 support
- Live the moment you pay
- Split the billUp to 10 friends, own cards
- Custom plansAny RAM up to 32 GB
- Prepaid or monthly3 days to 1 year
- Live in 60 secondsNo setup, no waiting
- Cancel any timeNo contracts, ever
Pick your 7DTD plan
Every plan is live the moment you pay. Upgrade or cancel from your dashboard any time.
Starter
8 GBThen $19.99/mo. $0.67 a day.
Splitting with 3 friends? $6.02 each/mo
- 8 GB RAM
- 2 vCPU cores
- Up to 4 players
- DDoS protection included
- 24/7 support
Standard
12 GBThen $29.99/mo. $1.00 a day.
Splitting with 3 friends? $8.52 each/mo
- 12 GB RAM
- 3 vCPU cores
- Up to 8 players
- DDoS protection included
- 24/7 support
Pro
16 GBThen $39.99/mo. $1.33 a day.
Splitting with 3 friends? $11.02 each/mo
- 16 GB RAM
- 4 vCPU cores
- Up to 16 players
- DDoS protection included
- 24/7 support
What comes set up on a 7DTD server
Blood moon your way
Build your rules in the V3 Sandbox Options screen and paste the code in the panel.
Crossplay or modded
Let PlayStation and Xbox friends join, or turn off anti-cheat for overhaul mods.
Backups before horde night
Just in case the base does not hold.
A look inside 7DTD
Real screenshots from the game. Click any of them to see it full size.
How much RAM does a 7DTD server need?
Find the row that sounds like your group and we will point you at the right plan.
| Your server | RAM | Plan |
|---|---|---|
| Vanilla, up to 8 players on Navezgane or a random world | 8 GB | Starter$19.99/mo |
| Light mods, or 8 to 16 players | 12 GB | Standard$29.99/mo |
| Overhaul mods, big random worlds, or 16 players and up | 16 GB | Pro$39.99/mo |
This is the panel. Click around.
This is the 7DTD panel you get. Click any button, or type a command.
7DTD Server
play.gamezservers.com:26900
[12:00:00] Starting 7 Days to Die server
[12:00:03] Loading world
[12:00:06] Server started on port 26900
[12:00:09] Ready for players. Try a button.
Power
7DTD actions
How to join your 7DTD server
- 1
Launch 7 Days to Die on the same game version as your server.
- 2
Click Join a Game from the main menu.
- 3
Click Connect to IP, enter
203.0.113.24as the IP and26900as the port, and click Connect. Console players on a crossplay server find it by name in the server browser instead. - 4
Type the password if you set one. Friends can also find the server by name in the server browser.
Common problems
IP and port go in separate boxes
Type the part of the address before the colon as the IP, and the number after it as the port.
Version mismatch
Your game must be on the same version as the server. If the server runs an older branch for mods, pick that branch under Betas in the game's Steam properties.
First start takes a while
A new random world is generated on the first start, which can take 10 minutes or more on big sizes. Wait until the dashboard shows the server running.
Server not responding
Make sure the server is online. Servers sleep after 4 days with nobody playing, and anyone with access can start them again from the dashboard in one click.
Use the server address
Do not use localhost, 127.0.0.1 or your own IP from a home hosting guide. Copy the exact address of the server.
No port forwarding or firewall changes
Opening ports on your router is only for hosting a server at home, so there is nothing to change to join this one. If Windows asks whether to let the game through the firewall, choose Allow.
Modding your 7DTD server
Mods go in the Mods folder in the server directory. Server side modlets that only change XML, such as loot, zombie or recipe tweaks, are downloaded to players automatically when they join. Mods that add DLL code or new assets, including the big overhauls, must be installed by every player too and need Easy Anti-Cheat turned off in the panel. Most overhauls lag behind the newest game version, so set the game version setting to the branch your mod supports.
7 Days to Die server hosting, explained
7 Days to Die is a survival game where every seventh night brings a blood moon horde, so a dedicated server matters more than in most co-op games: the world keeps its day counter, your base and everything you looted even when the host is offline. Players can log in on their own schedule, and nobody has to leave their PC running for the group.
The dedicated server installs through SteamCMD as app ID 294420 and is configured in serverconfig.xml. Since V3, difficulty, XP, loot, blood moon frequency and horde size and most other game rules live in a single SandboxCode made in the game's Sandbox Options screen, while serverconfig.xml keeps the world (the handmade Navezgane map or a random generated world with its own seed and size), player limits, land claims and passwords. Most changes need a restart, and a new world seed or size means generating a fresh map.
It is also one of the more demanding survival servers. Random generated worlds, a high zombie count and overhaul mods such as Darkness Falls all push RAM and CPU use up, and single core speed matters more than core count. Plan for 8 GB on a vanilla world with friends and 12 to 16 GB for big modded or public servers. On our plans the name, password, world, sandbox code, anti-cheat and crossplay are panel settings, and you can upgrade later without losing the world.
7DTD server guides
How to Host a 7 Days to Die Server (Step by Step, 2026)
How to host a 7 Days to Die server with GamezServers: pick a plan, split the cost, join in minutes, then set blood moons, world gen and SandboxCode.
Read7 Days to Die Server Stuck Generating World? How to Fix It
A 7 Days to Die server stuck on random world generation is usually short on RAM or was restarted mid way. Fix it, or generate the map on your PC.
ReadHow to Reset Part of the Map on a 7 Days to Die Server
Reset one town or area on a 7 Days to Die server without a full wipe by deleting its region files, so POIs and loot come back as generated.
ReadHow to Change 7 Days to Die Server Settings (V3 SandboxCode)
How to change 7 Days to Die server settings in V3: blood moon, difficulty, loot and XP now live in SandboxCode. What stays in serverconfig.xml and how.
Read7 Days to Die 3.2 Update: What Changed for Servers (and 3.1)
The 7 Days to Die 3.2 update went stable on 26 August 2026. Trader horns, Combine Station rework and the 3.1 sandbox code change admins must check.
Read7 Days to Die Crossplay Server: PC, PS5 and Xbox (V3 Guide)
Set up a 7 Days to Die crossplay server for PC, PS5 and Xbox. The exact serverconfig.xml settings, the 8 player limit, no mods, and why consoles can't see it.
ReadIncluded on every plan
- Always on DDoS protection
- 24/7 support from real people
- Low ping game hardware
- Live the moment you pay
- Your own address and port
- Live console with full access
- One click game actions
- One click backups
- Upgrade or cancel any time
Common questions
Do big mods need more RAM?
Yes. Overhaul mods run best on 12 GB or more.
Can I change the blood moon frequency and horde size?
Yes. Since V3 these live in the sandbox code: set blood moon, loot, XP and difficulty in the Sandbox Options screen when starting a new game, copy the code, paste it in the Sandbox code setting and restart. No new world needed.
Can PlayStation and Xbox players join?
Yes. Choose the Crossplay server type. Crossplay servers allow up to 8 players, keep Easy Anti-Cheat on and cannot run mods.
Can I run Darkness Falls or other overhauls?
Yes. Upload the mod to the Mods folder, turn off Easy Anti-Cheat and set the game version to the branch the mod supports, because most overhauls are not updated for V3 yet. Every player installs the same mod and branch.
Can I use a random generated world?
Yes. Set World to RWG and pick a seed and size. Bigger worlds take longer to generate on first start and use more RAM.
Do players need to install mods to join?
Not for XML only modlets, which are sent to players when they connect. Overhauls like Darkness Falls and any mod with custom code must be installed by every player.
Can I move my single player or co-op world to the server?
Yes. Upload the save folder and the matching generated world, then set World and Game name in the panel to the same names.
Do my friends need to own the game?
Yes. Each player needs their own copy of 7 Days to Die on the same version as the server. The server itself needs no license.
Can my friends and I split the cost?
Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.
Can I build a custom plan?
Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.
Can I pay once instead of a subscription?
Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.
How fast is setup, really?
Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.

Your 7DTD server is a minute away
Survive the horde night together.
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7 Days to Die is a trademark of The Fun Pimps. GamezServers is not affiliated with or endorsed by The Fun Pimps.










