
Voyagers of Nera server hosting
A shared Nera sanctuary your crew can sail back to any time
Host a Voyagers of Nera server for up to 10 players: your boats, farms and spirit sanctuary stay online, with a password, autosave timer and auto updates.
Staying longer? Subscribe and get 50% off your first month
- DDoS protected
- 24/7 support
- Live the moment you pay
- Split the billUp to 10 friends, own cards
- Custom plansAny RAM up to 32 GB
- Prepaid or monthly3 days to 1 year
- Live in 60 secondsNo setup, no waiting
- Cancel any timeNo contracts, ever
Pick your Voyagers of Nera plan
Every plan is live the moment you pay. Upgrade or cancel from your dashboard any time.
Starter
4 GBThen $9.99/mo. $0.33 a day.
- 4 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
Standard
6 GBThen $14.99/mo. $0.50 a day.
Splitting with 3 friends? $4.77 each/mo
- 6 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
Pro
8 GBThen $19.99/mo. $0.67 a day.
Splitting with 3 friends? $6.02 each/mo
- 8 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
What comes set up on a Voyagers of Nera server
The sanctuary stays up
Crops grow, spirits stay home and boats stay moored, so anyone in the crew can log in and sail without the host.
Crew of up to 10
Set Max Players anywhere up to the game's limit of 10 and split the cost between the crew.
Your autosave timer
Choose how often the world saves, from every 10 seconds to every 15 minutes, and keep one click backups on top.
Updates on restart
Auto Update pulls each Early Access hotfix on restart, so the server matches the version your friends just downloaded.
A look inside Voyagers of Nera
Real screenshots from the game. Click any of them to see it full size.
How much RAM does a Voyagers of Nera server need?
Find the row that sounds like your group and we will point you at the right plan.
| Your server | RAM | Plan |
|---|---|---|
| Small crew of 2 to 5 | 4 GB | Starter$9.99/mo |
| Full crew of 10 with a big sanctuary | 6 GB | Standard$14.99/mo |
| Full crew, many boats and a long running world | 8 GB | Pro$19.99/mo |
This is the panel. Click around.
This is the Voyagers of Nera panel you get. Click any button, or type a command.
Voyagers of Nera Server
play.gamezservers.com:7777
[12:00:00] Starting Voyagers of Nera server
[12:00:03] Loading world
[12:00:06] Server started on port 7777
[12:00:09] Ready for players. Try a button.
Power
How to join your Voyagers of Nera server
- 1
Launch Voyagers of Nera and click Browse Games on the main menu.
- 2
Find your server's Display Name in the list, or click Direct Connect.
- 3
For direct connect, enter
203.0.113.24and click Confirm. - 4
Type the password from your panel when asked.
Common problems
After every game patch, restart the server. If the server is a version behind, players on the new version cannot connect.
Display Name and Server Password only accept letters, numbers, dashes and underscores. Use My_Crew_Server instead of spaces.
The server writes an invite code to DedicatedServerMagicJoinCode.txt. Open it in the file manager and share the code if direct connect gives you trouble.
The Steam beta branch does not support dedicated servers. Players on the beta have to switch back to the live version to join.
Server not responding
Make sure the server is online. Servers sleep after 4 days with nobody playing, and anyone with access can start them again from the dashboard in one click.
Use the server address
Do not use localhost, 127.0.0.1 or your own IP from a home hosting guide. Copy the exact address of the server.
No port forwarding or firewall changes
Opening ports on your router is only for hosting a server at home, so there is nothing to change to join this one. If Windows asks whether to let the game through the firewall, choose Allow.
Voyagers of Nera server hosting, explained
Voyagers of Nera is a co-op survival crafting game on a magical ocean. You sail between islands, swim down to sunken ruins, rescue lost spirits and build them a sanctuary that grows stronger as you invest in it. Treehouse Games launched it in Early Access in September 2025 and has kept adding to it: buildable boats with spirit cannons, farming and weather, and an underwater update in June 2026.
The game is built for crews of up to 10. One player steers while others work the sails, man the cannons or dive for salvage. A dedicated server lets that crew keep a shared world without waiting for the host. Someone can log in to water the farm plots, someone else can go scouting, and the whole crew meets up for the Elder Spirit fights at the weekend.
In the panel you set the Display Name, password, max players, autosave timer and automatic updates. Updates matter here: Treehouse ships frequent hotfixes, and players on a newer version cannot join an old server, so restart after each patch. Saves and logs are in the file manager if you want to move a world or check why something broke. A one click backup before a big update is cheap insurance for the sanctuary.
The server is lighter than most big open world survival games, and with a hard cap of 10 players the load is predictable. A small crew runs well on 4 GB. A full crew of 10 with a large sanctuary is comfortable on 6 GB, and long running worlds with many boats and buildings have the most headroom on 8 GB.
Voyagers of Nera server guides
Voyagers of Nera Server Gameplay Settings (Gathering, Damage, Death)
Change gathering rate, enemy damage, durability and keep inventory on death on a Voyagers of Nera server with CustomGameUserSettings.ini. Every key and what works.
ReadVoyagers of Nera Server Not Showing or Can't Connect: Fixes
Voyagers of Nera dedicated server missing from Browse Games or timing out on join? Fix version mismatch, ports 7777 and 7778, the advertised IP and beta branch.
ReadHow to Host a Voyagers of Nera Server (Dedicated Server 2026)
Host a Voyagers of Nera dedicated server: SteamCMD app 3937860, CustomHostServerUserSettings.ini, UDP 7777, the 10 player cap and invite codes vs passwords.
ReadIncluded on every plan
- Always on DDoS protection
- 24/7 support from real people
- Low ping game hardware
- Live the moment you pay
- Your own address and port
- Live console with full access
- One click game actions
- One click backups
- Upgrade or cancel any time
Common questions
How many players can join a Voyagers of Nera server?
Up to 10, which is the game's limit. Set Max Players in the panel to anything up to 10.
Why can't my friends join after an update?
The server and the players must run the same version. Restart the server after each patch so it updates, and everyone can connect again.
Can I join with a code instead of an IP?
Yes. The server writes an invite code to DedicatedServerMagicJoinCode.txt, which you can open in the file manager and share. Direct connect by address works too.
Does Voyagers of Nera have crossplay?
Not today, because the game is only on PC through Steam. Xbox and PlayStation versions are planned with publisher Fireshine Games, but crossplay has not been confirmed.
How often does the server save?
As often as you set. Auto saveTimer Seconds in the panel takes any value from 10 to 900 seconds, and the default is 300.
Can I use mods on a Voyagers of Nera server?
No. The game has no mod support, so servers run the game as Treehouse ships it.
Do I need to own the game to run a server?
No. The dedicated server is a free download that we install for you. Each player needs their own copy on Steam.
Can I play on the beta branch with my server?
No. The Steam beta branch does not support dedicated servers, so players need to be on the live version to join.
Is GamezServers affiliated with Voyagers of Nera?
No. You rent and control your own dedicated Voyagers of Nera server. GamezServers is not affiliated with the game's developer or publisher.
Can my friends and I split the cost?
Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.
Can I build a custom plan?
Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.
Can I pay once instead of a subscription?
Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.
How fast is setup, really?
Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.
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GamezServers is not affiliated with Treehouse Games. Voyagers of Nera and its art are trademarks of their respective owners.





