Night of the Dead Custom Difficulty Settings for Dedicated Servers
Set Difficulty=Custom, then tune zombie HP, wave sizes, respawn times, loot and day length in the GameSettings sections of ServerSettings.ini.
Updated Oct 7, 2026 · 6 min read
On this page
- Why go Custom instead of a preset
- Before you edit
- [GameSettings]: switch to Custom
- [GameSettings/General]: on or off rules
- [GameSettings/Basic]: zombies and animals
- [GameSettings/Advanced]: building, loot and economy
- [GameSettings/Detail]: day length
- Combinations that work
- When changes do not apply
- Hosting it without the fiddly parts
- FAQ
To use custom difficulty on a Night of the Dead dedicated server, set Difficulty=Custom under [GameSettings] in LF/Saved/Config/ServerSettings.ini, then change the values in the [GameSettings/General], [GameSettings/Basic], [GameSettings/Advanced] and [GameSettings/Detail] sections and restart. Those detailed values are ignored on every other difficulty, which is the most common reason people think their changes did nothing. This guide lists the keys, what they control and a few combinations that suit real groups.
Why go Custom instead of a preset
The presets (Peaceful, Easy, Normal, Hard, Survival, Challenge and Legend) scale everything together. Groups usually want something more specific: harder nights but a gentler day, bigger hordes with stronger walls, or a long day cycle so a busy crew can finish building before dark. Custom is how you get there on a dedicated server.
Before you edit
- Stop the server. The server can rewrite the file while it runs.
- Take a backup. On GamezServers it is one click in the panel.
- On our servers, set Difficulty in the panel to Custom. The panel writes
Difficultyand the PvE or PvP mode intoServerSettings.iniat every start, so if the panel still says Normal, your file goes back to Normal on the next start. - Open
LF/Saved/Config/ServerSettings.iniin the file manager or over SFTP.
Self hosting? It is the same file in your server folder. Our Night of the Dead hosting guide covers the [ServerSettings] and [SystemSettings] parts of the file, such as the name, password and save.

[GameSettings]: switch to Custom
[GameSettings]
Difficulty=Custom
Valid values are Peaceful, Easy, Normal, Hard, Survival, Challenge, Legend and Custom.
[GameSettings/General]: on or off rules
These are switches: 0 is off, 1 is on.
| Key | What it does when set to 1 |
|---|---|
NoWave |
No night waves at all |
NoZombieRespawn |
Zombies in the world do not respawn |
NaturalObjectRespawn |
Trees, rocks and other natural objects respawn |
SyntheticObjectRespawn |
Man made objects like cars and furniture respawn |
NoGeneratorTrouble |
Generators do not break down |
NoDeathResearchDrop |
No research lost when you die |
DropItemsOnExit |
Players drop their items when they log out |
Hardcore |
Hardcore mode |
NoTeamKill |
Players cannot hurt each other |
NoEnding |
The game does not end when the story finishes |
MODSelect |
Mode: 1 is PvE, 0 is PvP |
MODSelect is the PvP setting, and it reads backwards to most people: 1 means PvE. On our servers it is the PVP field in the panel, which uses the same 1 and 0 and overwrites the file at start.
[GameSettings/Basic]: zombies and animals
Most of these values are on a scale that matches the sliders in the game's own custom difficulty screen, with the file listing a range of 0 to 100 for most of them. Higher means more health, more damage, more zombies or longer timers. The respawn times are in seconds.
| Key | Controls | Example default |
|---|---|---|
NormalZombieHealth |
Light zombie HP | 17 |
SpecialZombieHealth |
Heavy zombie HP | 17 |
GiantZombieHealth |
Giant zombie HP | 17 |
ZombieDamage |
Zombie damage | 18 |
ZombieMovementSpeed |
Zombie movement speed | 35 |
WorldZombieSpawn |
How many zombies roam the world | 17 |
WaveZombieHealth |
HP of zombies in night waves | 25 |
WaveNormalZombieAmount |
Light zombies per wave | 44 |
WaveSpecialZombieAmount |
Heavy zombies per wave | 17 |
WaveGiantZombieAmount |
Giant zombies per wave | 21 |
AnimalHealth |
Animal HP | 17 |
AnimalDamage |
Animal damage | 18 |
WorldNormalZombieRespawnTime |
Light zombie respawn time | 120 |
WorldSpecialZombieRespawnTime |
Heavy zombie respawn time | 600 |
WorldGiantZombieRespawnTime |
Giant zombie respawn time | 600 |
The default numbers in your own file may differ from these, depending on which preset the file was created from. Use them as a reference point, not a rule.
[GameSettings/Advanced]: building, loot and economy
| Key | Controls |
|---|---|
NoExperienceLoss |
1 means no EXP lost when dying |
NoDeathItemDrop |
1 means no items dropped when dying |
ResearchDataConsumption |
How much research data research costs |
BuildingHit |
Building HP |
TrapDamage |
Trap damage |
ResourcesReturnedAfterBuildingDestroyed |
Materials returned when a building is destroyed |
SuperiorOrHigherEquipmentGainMultiplier |
Drop rate of high grade equipment |
AmountOfExperienceGained |
EXP gain multiplier |
ResourceAcquisition |
Amount of items gathered |
InitialFoodAmount |
Food players start with |
FarmResourceOutput / MachineResourceOutput |
Production amount from farms and machines |
FarmResourceProductionTime / MachineResourceProductionTime |
Production time for farms and machines |
ElectricGeneration / ElectricConsumption |
Power produced and used |
ElectricOvercurrentLimit / ElectricStandbyPower |
Power limit and standby power |
FishSpeed / FishingGaugeDecrease |
Fishing difficulty |
AnimalTrapTime |
Animal trap time |
Some of these are multipliers (values like 1 or 1.25) rather than 0 to 100 sliders. Change multipliers in small steps: going from 1 to 2 doubles the effect.
[GameSettings/Detail]: day length
[GameSettings/Detail]
OneDayTime=120
OneDayTime sets the length of a day, with the options 60, 120, 180, 240 and 300. A longer day gives the crew more building and scavenging time between nights, which suits groups that only play for an hour or two at a time.

Combinations that work
These are starting points. Change one or two values at a time and play a night or two before changing more.
Builders' server. More time and stronger walls, normal zombies.
[GameSettings/Advanced]
BuildingHit=100
ResourcesReturnedAfterBuildingDestroyed=60
ResourceAcquisition=1.5
[GameSettings/Detail]
OneDayTime=240
Big horde nights, gentle days. Fewer roaming zombies, bigger waves at night.
[GameSettings/Basic]
WorldZombieSpawn=10
WaveNormalZombieAmount=70
WaveSpecialZombieAmount=30
Casual crew who hate losing progress.
[GameSettings/General]
NoDeathResearchDrop=1
NoGeneratorTrouble=1
[GameSettings/Advanced]
NoExperienceLoss=1
NoDeathItemDrop=1
Bigger waves mean more zombies the server has to simulate at once. If you push wave amounts far up with a full crew, watch for lag at night and consider more memory. Our plans run from 6 GB for a few friends to 12 GB for big groups on heavy hordes, and you can change plans in the panel at any time.
When changes do not apply
| Problem | Cause | Fix |
|---|---|---|
| Nothing changed | Difficulty is not Custom |
Set the panel's Difficulty to Custom and restart |
| File reverts | Edited while the server was running | Stop, edit, start |
| PvP setting flips back | Panel PVP field overwrites MODSelect |
Change it in the panel |
| Server will not start after editing | A typo broke the file | Restore the backup, edit again carefully |
Hosting it without the fiddly parts
A Night of the Dead server from GamezServers puts difficulty, PvE or PvP, name, passwords, save name and message of the day in the panel, with ServerSettings.ini in the file manager for the custom values. One click backups make it painless to try a harder night and roll back if the horde wins. If players cannot find the server afterwards, see Night of the Dead server not showing in the server list.
FAQ
Why are my Night of the Dead custom settings ignored?
The GameSettings values only apply when Difficulty=Custom. On a hosted server, also set the panel's Difficulty field to Custom, since it rewrites the file at start.
How do I make waves bigger on my server?
Raise WaveNormalZombieAmount, WaveSpecialZombieAmount and WaveGiantZombieAmount under [GameSettings/Basic], with Difficulty=Custom.
How do I make the day longer?
Set OneDayTime under [GameSettings/Detail] to 180, 240 or 300.
How do I stop players hurting each other?
Set NoTeamKill=1 under [GameSettings/General], or keep the server on PvE with MODSelect=1.
Can I change difficulty on an existing save?
Yes. Stop the server, change the settings, back up, and start it again. Take the backup first in case the group wants to go back.
Skip the setup. Your own Night of the Dead server.
Then $14.99/mo. Just trying it? $3.75 for 3 days