How toV Rising

How to Move a V Rising Save to a Dedicated Server

Copy your private game's save folder from CloudSaves or Saves v4 to save-data/Saves/v4, set the save name and keep its game settings and castles.

Updated Oct 3, 2026 · 5 min read

On this page

To move a V Rising private game to a dedicated server, open Load Game, pick the save and click Go to Directory. Copy that folder (a long GUID name inside CloudSaves\<SteamID>\v4\ or Saves\v4\ under %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\) into the server's save-data/Saves/v4/. Set the server's save name to the folder's exact name and leave the game settings preset empty, so the server uses the settings saved with your world. Castles, characters and V Blood progress all carry over.

What you can and cannot move

Save Can it move to a dedicated server?
Private game hosted from the PC client, current version Yes, this guide
Another dedicated server's save, current version Yes, same steps
A save in an older version folder (a v3 folder, not v4) No. The number is the save format version, and the current server only reads v4
PS5 save No, console saves are not accessible as files
Official server progress No. Characters on official servers belong to those servers

Before you start

  • Close V Rising so the last autosave is written.
  • Back up the whole save folder somewhere safe.
  • Update the game and the server to the same patch.
  • Note your settings. Clan size, castle limits and PvP rules are in the save's ServerGameSettings.json, which you will keep.

Step 1: Find the save on your PC

In the game, open Load Game, select the save and choose Go to Directory. Windows opens the folder for you. The two possible locations, from Stunlock's server instructions:

Save type Folder
Cloud saves on (the default on Steam) %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\<SteamID>\v4\<GUID>\
Cloud saves off %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\Saves\v4\<GUID>\

The GUID is a random name like db4b1c0e-2b7d-430a-87ef-4b6c09398dcf, because you never name private game saves.

Step 2: What is in the folder

File What it holds Keep it?
AutoSave_N.save.gz The world: castles, servants, characters, map progress Yes. The newest one is loaded, the rest are older autosaves
ServerGameSettings.json Game rules the save was made with Yes, this keeps your rules
ServerHostSettings.json Name, password, ports from the client Optional, the server sets these itself
SessionId.json, StartDate.json Session details for the save Yes

You can rename the GUID folder to something simple like ourcastle. Letters, numbers and no spaces is safest.

Step 3: Upload to save-data/Saves/v4

  1. Stop the server.
  2. Zip the save folder and upload it into save-data/Saves/v4/ on the server, then extract it. The result should be save-data/Saves/v4/ourcastle/AutoSave_N.save.gz.
  3. Set the save name to ourcastle. On GamezServers, that is Save Name in Settings. The name is case sensitive on Linux servers.
  4. Make sure Game Settings Preset is empty.
  5. Start the server and connect.

The gotcha: presets overwrite your world's rules

A V Rising server can take its game rules from three places: the default file, a ServerGameSettings.json in the server's save-data/Settings/ folder, and a preset if one is set. Stunlock's instructions for transferring a client save say to leave GameSettingsPreset empty and to keep any modified ServerGameSettings.json out of the Settings folder, so the rules saved with your world are what the server uses.

Miss this and the world loads, but with different rules. Clan size can drop back to the default, castle heart limits change, a PvE world suddenly allows raids, or crafting gets slower. Players notice before you do. If you want custom rules, edit the ServerGameSettings.json inside your save folder rather than adding a second one in save-data/Settings/. Our V Rising server settings guide explains the values.

The second trap is the save name. Panel settings such as Save Name are passed to the server as environment variables, and those override SaveName in ServerHostSettings.json. Editing the JSON alone does nothing. Change Save Name in the panel.

A V Rising castle carried over from a private game to a dedicated server

What happens to characters

Every character, including the host's, is stored in the world save and linked to each player's Steam account. When the group joins the server with the same Steam accounts, they get their vampire, gear, castle and unlocked V Bloods back. Nobody needs a converter or tool.

To keep admin powers, add your SteamID64 to save-data/Settings/adminlist.txt, enable the console in the game options and type adminauth.

Common problems

  • Server starts a fresh world: Save Name does not match the folder, or the folder went into the wrong place (it must be directly inside save-data/Saves/v4/).
  • Rules changed after the move: a preset is set, or an override ServerGameSettings.json sits in save-data/Settings/.
  • The private game still shows on my PC: with cloud saves, delete it from Load Game inside the game, or Steam Cloud restores the files.
  • Save will not load after a patch: server and game versions differ. Update both.
  • Admin commands do not work: your SteamID64 is missing from adminlist.txt, or you did not run adminauth.

On GamezServers

A V Rising server from GamezServers gives you an SFTP login in Settings and a file manager that uploads zips, extracts them and can download a file from a link straight to the server. Click Backup before you replace a save, set Save Name, and your castle keeps its blood while everyone sleeps. Starting from zero? Read how to host a V Rising server.

FAQ

Where are V Rising private game saves stored?

In %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\<SteamID>\v4\, or in Saves\v4\ if cloud saves are off. Go to Directory in Load Game opens the right one.

Will my friends keep their characters?

Yes. Characters are stored in the world save by Steam account, so everyone keeps their vampire when they join the server.

Why are my server rules different from my private game?

A game settings preset or an extra ServerGameSettings.json in save-data/Settings/ is overriding the rules in your save. Clear the preset and remove the extra file.

Can I move my world back to a private game later?

Yes. Download the save folder from save-data/Saves/v4/ and put it back in your local v4 folder.

Skip the setup. Your own V Rising server.

$7.49USD first month

Then $14.99/mo. Just trying it? $3.75 for 3 days

Keep reading