
Insurgency server hosting
Classic 2014 Insurgency: close quarters PvP and co-op against bots
Host an Insurgency (2014) server for Source engine close quarters fights: Push and Firefight PvP or Checkpoint co-op against bots, with SourceMod and theaters.
Staying longer? Subscribe and get 50% off your first month
- DDoS protected
- 24/7 support
- Live the moment you pay
- Split the billUp to 10 friends, own cards
- Custom plansAny RAM up to 32 GB
- Prepaid or monthly3 days to 1 year
- Live in 60 secondsNo setup, no waiting
- Cancel any timeNo contracts, ever
Pick your Insurgency plan
Every plan is live the moment you pay. Upgrade or cancel from your dashboard any time.
Starter
2 GBThen $4.99/mo. $0.17 a day.
- 2 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
Standard
3 GBThen $7.99/mo. $0.27 a day.
- 3 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
Pro
4 GBThen $9.99/mo. $0.33 a day.
- 4 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
Elite
6 GBThen $14.99/mo. $0.50 a day.
Splitting with 3 friends? $4.77 each/mo
- 6 GB RAM
- 2 vCPU cores
- DDoS protection included
- 24/7 support
What comes set up on a Insurgency server
Push, Firefight, Skirmish
Run the PvP modes the 2014 crowd still plays, with your own map cycle and round settings.
Checkpoint co-op
Put your squad against bots in Checkpoint or Hunt, with bot counts and difficulty set in the mode config.
SourceMod ready
Upload MetaMod and SourceMod for admin menus, bans, stats and bot tweaks, the same tools as any Source server.
Custom maps and theaters
Upload community maps to the maps folder and use theater files to change weapons, classes and bot behavior.
A look inside Insurgency
Real screenshots from the game. Click any of them to see it full size.
How much RAM does a Insurgency server need?
Find the row that sounds like your group and we will point you at the right plan.
| Your server | RAM | Plan |
|---|---|---|
| Co-op squad against bots | 2 GB | Starter$4.99/mo |
| Full PvP server up to 32 slots | 3 GB | Standard$7.99/mo |
| Plugin heavy server with many custom maps | 6 GB | Elite$14.99/mo |
This is the panel. Click around.
This is the Insurgency panel you get. Click any button, or type a command.
Insurgency Server
play.gamezservers.com:7777
[12:00:00] Starting Insurgency server
[12:00:03] Loading world
[12:00:06] Server started on port 7777
[12:00:09] Ready for players. Try a button.
Power
How to join your Insurgency server
- 1
Turn on Enable Developer Console in Insurgency's options.
- 2
Press ~ to open the console.
- 3
Type
connectand press Enter.203.0.113.24 - 4
If the server has a password, type
password yourpasswordbefore connecting.
Common problems
A setting that keeps reverting is usually set twice. Mode configs like server_checkpoint.cfg load after server.cfg and override it.
Players need the same custom map you run. Post the map links in your Discord before a map night so nobody gets stuck downloading.
This is the 2014 game. Insurgency: Sandstorm owners can't join it, and the other way around.
Turn on Enable Developer Console in the game options, or the connect command won't be available.
Server not responding
Make sure the server is online. Servers sleep after 4 days with nobody playing, and anyone with access can start them again from the dashboard in one click.
Use the server address
Do not use localhost, 127.0.0.1 or your own IP from a home hosting guide. Copy the exact address of the server.
No port forwarding or firewall changes
Opening ports on your router is only for hosting a server at home, so there is nothing to change to join this one. If Windows asks whether to let the game through the firewall, choose Allow.
Modding your Insurgency server
Insurgency servers use the standard Source toolbox: MetaMod and SourceMod plugins, community maps, and theater files that change weapons, classes and bots. Most of it comes from the AlliedModders forums and the Steam Workshop.
Insurgency server hosting, explained
Insurgency is New World Interactive's 2014 Source engine shooter, the game that came before Sandstorm, and it still has a loyal crowd. There's barely a HUD, deaths come fast, and most fights happen at close range in tight streets and compounds. PvP modes like Push, Firefight and Skirmish run up to 32 players, while co-op modes such as Checkpoint and Hunt send a squad of humans against bots.
With fewer public servers around than in its prime, a group's own server is often the easiest way to get a good game. Clans use them for scrims on a fixed map pool, and co-op groups run Checkpoint nights with bot counts and difficulty tuned to how good the squad really is. Because it's Source, you also get theater files for changing weapons and classes, and a map cycle you control.
Server owners get the whole Source toolbox: server.cfg, map cycles, mode specific configs, MetaMod and SourceMod plugins, and custom maps. One thing trips people up: mode configs like server_checkpoint.cfg load after server.cfg and override it. Our panel handles the default map and auto updates, and everything else is a text file in the file manager or over SFTP, with the live console for rcon style commands.
An older Source server is light on memory. A co-op squad against bots runs on 2 GB, and a full 32 player PvP server is comfortable on 3 GB. Co-op bots add CPU work more than RAM. Move to 4 or 6 GB only if you stack lots of SourceMod plugins and a big set of custom maps. Most groups never get there, and you can resize in the panel later.
Insurgency server guides
How to Host an Insurgency (2014) Dedicated Server
Host a classic Insurgency (2014) server: SteamCMD app 237410, a start line with map and mode, sv_playlist, server.cfg, mode configs and UDP 27015.
ReadHow to Set Up an Insurgency Co-op Checkpoint Server (2014)
Run Insurgency (2014) co-op against bots: start a _coop map in checkpoint mode, set sv_playlist nwi/coop, bot difficulty and lobby size in the right config.
ReadInsurgency (2014) Server Not Showing or Can't Join? Fixes
Insurgency 2014 server missing from the browser or rejecting players? Update after the BattlEye removal, fix sv_battleye, ports, sv_lan and the console join.
ReadIncluded on every plan
- Always on DDoS protection
- 24/7 support from real people
- Low ping game hardware
- Live the moment you pay
- Your own address and port
- Live console with full access
- One click game actions
- One click backups
- Upgrade or cancel any time
Common questions
How many players can an Insurgency server hold?
PvP servers run up to 32 players. In co-op, a smaller squad of humans plays together and bots fill the enemy side.
How do I join an Insurgency server by IP?
Enable the developer console in the game's options, press ~, then type connect followed by the server IP and port.
Can I run SourceMod on my Insurgency server?
Yes. Upload MetaMod and SourceMod through the file manager or SFTP and restart. Plugins then go in the SourceMod plugins folder.
Can I run custom maps?
Yes. Upload the map files to insurgency/maps over SFTP and add them to your map cycle. Players need the same map, so share where to get it.
How do I set up a co-op server?
Set a co-op map and mode such as Checkpoint as the default, then tune bots in the matching mode config like server_checkpoint.cfg.
Is this the same as an Insurgency: Sandstorm server?
No. Insurgency (2014) and Insurgency: Sandstorm are separate games with separate servers, so players need the 2014 game to join this one.
How do I put a password on my server?
Add sv_password followed by your password to server.cfg and restart. Players type password and the same word in the console before connecting.
Is Insurgency still played?
Yes, by a smaller but loyal crowd, mostly on community servers. That's why many groups run their own for scrims and co-op nights.
Is GamezServers affiliated with Insurgency?
No. You rent and control your own dedicated Insurgency server. GamezServers is not affiliated with the game's developer or publisher.
Can my friends and I split the cost?
Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.
Can I build a custom plan?
Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.
Can I pay once instead of a subscription?
Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.
How fast is setup, really?
Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.

Your Insurgency server is a minute away
Classic 2014 Insurgency: close quarters PvP and co-op against bots
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GamezServers is not affiliated with New World Interactive. Insurgency and its art are trademarks of their respective owners.





